STANAG 4817 / AEP-105 · 0.3.0-rc4 (SD-3 RC4)
Referencebasetask_descriptions

task_descriptions

Package with description for all task types. Task description is a basic part of goal based planning. It tells in general what is to be done and where. Details can be provided in task details, either as a part of planning process or by node

package base::task_descriptions

Package with description for all task types.
Task description is a basic part of goal based planning. It tells in general what is to be done and where.
Details can be provided in task details, either as a part of planning process or by node receiving tasks.

Types

TypeKindDescription
AvoidstructKeep away from specified targets.
Barrierstruct
Classifystruct
ClearstructThe systematic detection, identification, marking and neutralization, destruction or removal of obstacles in a defined area to enable a military operation with reduced risk
ClearSpecializationunionUnion for all specialization of clear task description.
CoverstructThe action to protect by offensive or defensive operations, or by the threat of either or both.
DeploystructBring into effective action, this is about vehicles deploying buoys or other payloads. For deploying nodes (assets, vehicles) see launch.
DeployablestructFlexible enumeration for deployable types.
DeployableTaskBasestructTask base for deploying and removing. Nodes can be deployed, or some generic items described by flexible enumeration.
DestroystructTo damage a target to such an extent that it is unable to fulfill its intended function without being reconstituted or entirely rebuilt
DetectstructThe discovery by any means the presence of a person, object or phenomenon of military significance. Detect is in general supposed to produce some sort of target (track, plot, contact).
DetectSpecializationunionSpecialization of detect task description.
DeterstructTo discourage or restrain from acting or proceeding.
EngagestructThe command given to discharge a weapon(s).
EngageSpecializationunionSpecialization for engage task description.
EscortstructTo accompany and protect a node or nodes (asset or assets) that is on the move. Optionally a list of targets can be provided that are supposed to represent threats.
FollowstructGo or come after (a person or thing proceeding ahead). Move or travel behind. This can be a move after cooperative assets (a node) bases on status messages. Or move after some sort of target (track, plot, contact).
HandoverstructHand over control to other unit, ground control station.
IdentifystructThe process of attaining an accurate characterization of a detected entity by any act or means so that high confidence real-time decisions, including weapons engagement, can be made
IdentifySpecializationunionSpecialization of identify task description.
InspectstructTo look at something or someone carefully in order to discover information, especially about their quality or condition
JamstructDeliberate interference, caused by emissions intended to render unintelligible or falsify the whole or part of a wanted signal.
LaunchstructTo deploy or launch and asset.
LoiterstructLoiter around provided point. Or in provided area. At least one of them needs to be specified.
MarkstructIn naval operations, to use a maritime unit to maintain an immediate offensive or obstructive capability against a specified target. To make visible (by the use of light/IR/laser/arty) an object in order to allow its identification by another object (usually as a precursor to the use of direct fire weapons).
NavigatestructNavigate assumes that we want to tell how the move should be performed, by providing a route, speed limits, etc. Travel on a desired course after planning a route. Last point on route is destination. If there is only one point - its effectively reposition.
NeutralizestructTo render a hostile entity or its materiel temporarily incapable of interfering with friendly forces.
NeutralizeSpecializationunion
PatrolstructTo gather information, ensure a physical presence in an area, or carry out a destructive, harassing, mopping up, or security mission.
PicketstructA soldier or detachment of soldiers placed on a line forward of a position to warn against an enemy advance. Navy, Air Force. an aircraft or ship performing similar sentinel duty.
PlanTaskDescriptionunionPlan task description, union of all possible task description types that can be planned using TASK_PLAN or TASK_PLANS tasks. For usage other than planning use TaskDescription union.
PredictTaskstruct
PredictTasksstruct
PreparestructPrepare for specified action, operation, deployment. Make (something) ready for use.
ReconnaissancestructA mission undertaken to obtain, by visual observation or other detection methods, information about the activities and resources of an adversary or to obtain data concerning the meteorological, hydrographical or geographic characteristics of a particular area. This can be used for higher level purposes than detect and survey.
RecoverstructTo get back deployed asset. Recover it.
RelaystructA radio station re-transmitting immediately or after delay a signal carrying the same information as the received signal. Provide relay service in area and or for nodes.
RemovestructTo get back something deployed, like buoy or payload. There is special variant called recover to deal with asset recovery.
RepositionstructPlace into or move to another position. Basic move. Assume some reasonable starting position (like current location, deploy location or last task) as starting position and provide end position.
ResupplystructThe act of replenishing stocks in order to maintain required levels of supply
RouteTaskBasestructBase for task descriptions that use route.
ScreenstructAn arrangement of ships, aircraft and/or submarines to protect a main body or convoy
ShadowstructTo observe an enemy unit or force, usually as a sequel to surveillance or reconnaissance, for the purpose of reporting its composition, location, movement, and any other relevant information. Observing and (not necessarily continuously) maintaining contact with an object; shadowing may be carried out either overtly or covertly.
StandbystructStandby in current location. It should specify place to standby in - but for movement use other tasks.
SurveystructExamine and record the area and features of (an area of land) so as to construct a map, plan, or description. Survey is supposed to produce some sort of map (for targets see detect).
SurveySpecializationunionSpecialization of survey task description.
SynchronizationstructPerform a synchronization with something. Data exchange.
TargetTaskBasestructBase for target related tasks.
TaskDescriptionunionTask description, union of all possible task description types.
TaskDescriptionBasestructGeneral base for task description.
TrackstructAct to record the successive positions of a moving object. As a task it means that a system should act locally in order to maintain the track.
VolumeAndNodeTaskBasestructTask base with volume and nodes.
VolumeAndRouteTaskBasestruct
VolumeAndTargetsTaskBasestructTask base with volume and targets.
VolumeTaskBasestructBase for task description that use volume.
WarnstructNotifying potentially hostile units that their actions are interfering with NATO or NATO-led operations and ordering them to stop forthwith.
WarnMethodEnumenum

Diagrams

Diagrams

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P7 : STANAG 4817 : CORE (tasks_types)

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P7 : STANAG 4817 : CORE (tasks_types move)

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P7 : STANAG 4817 : CORE (tasks_types target)

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P7 : STANAG 4817 : CORE (tasks_types wait)

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P7 : STANAG 4817 : CORE (tasks_types eng)

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P7 : STANAG 4817 : CORE (tasks_types action target)

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P7 : STANAG 4817 : CORE (tasks_types bases)

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P7 : STANAG 4817 : CORE (tasks_types action volume)

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P7 : STANAG 4817 : CORE (tasks_types action deployable)

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P7 : STANAG 4817 : CORE (tasks_types predict)

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